Which Zelda game to give
If they somehow haven’t played Tears of the Kingdom, that’s the gift. It’s one of the most acclaimed games of the decade, enormous, and the current flagship of the series — a genuine event for a fan.
If they have — and most will — look at Echoes of Wisdom. It’s the entry where you finally play as Zelda herself rather than Link, and it’s deliberately far more approachable than the sprawling open-world games: puzzle-led, friendlier, shorter. Because it looked like a smaller title, plenty of fans passed it over, which makes it the one most likely to still be unplayed.
For the fan who has played everything
This is where the non-game gifts earn their place. The Creating a Champion art book is a hefty hardcover of concept art, design notes and series history — the sort of thing a devoted fan will actually sit and read rather than shelve. It’s also surprisingly affordable for its size, and it has one practical advantage over everything else on this page: it works even if you don’t know what console they own.
An amiibo is the other answer. It’s a display piece first and a small in-game bonus second, which means it lands as a collectible rather than as another thing to play.
The practical gifts a Zelda fan will thank you for
Zelda games are long — the big ones run to well over a hundred hours — and that makes comfort genuinely relevant. A full-size Pro Controller is a real upgrade over the small controllers a Switch comes with, and a travel case matters for someone playing a hundred-hour game on a commute. Neither is glamorous; both get used constantly.